


Prevents skeletons from reviving.Īdds Dark damage to the weapon, but reduces base physical damage and removes all scaling.Īdds Dark damage to the weapon, as well as scaling with both Intelligence and Faith. Reduces base physical damage and physical stat scaling. Reduces base physical damage, but does not affect scaling.Īdds Lightning damage to the weapon and scaling with Faith, but reduces base physical damage and scaling with Strength and Dexterity.Īdds a slow HP recovery effect while the weapon is held and scaling with Faith. Adds a slow FP recovery effect while the weapon is in use.Īdds Fire damage to the weapon, but reduces its base physical damage and removes all scaling.Īdds both Fire damage and scaling with Intelligence and Faith. Reduces base physical damage more severely than the Crystal infusion, but does not affect scaling.

Greatly increases the base damage of the weapon, but removes all scaling.Īdds Magic damage to the weapon, as well as scaling with Intelligence, but reduces base physical damage and scaling with Strength and Dexterity.Īdds Magic damage to the weapon, as well as scaling with Intelligence. For example, infusing a Scimitar with the Blessed infusion increases the scaling on that weapon for Faith, while reducing scaling for every other parameter.īolsters a weapon's scaling with Strength, but reduces the weapon's base damage and removes scaling with Dexterity.īolsters a weapon's scaling with Dexterity, but reduces the weapon's base damage and scaling with Strength.Įqualizes the scaling of the weapon with Strength and Dexterity, but reduces the weapon's base damage more severely than the Heavy and Sharp infusions. Infusing a weapon can be performed by talking with Blacksmith Andre and change the attributes of a weapon.

Infusion is a gameplay mechanic in Dark Souls III.
